Your character possesses a strong metaphysical bond to another individual. This person is likely a mortal friend or relative, but may be a supernatural entity. She cannot, however, be another Jiang Shi; the bonds that tie the Jiang Shi to the living are bonds of jealousy and longing, emotions these beasts do not feel toward one another. The bond need not be one forged while the Jiang Shi remained alive (someone who prays each day at a temple haunted by a Jiang Shi, for example, may eventually come to serve as that creature’s anchor), though it often is.
The Living Anchor acts in all ways as an anchor for the character. The Jiang Shi can travel to her as an instant action, but can travel from her only a distance in miles equal to his Resolve. As a result, Jiang Shi often threaten and coerce their Living Anchors to travel to locations of the cursed creature’s choosing.
Drawback: The bond with the Living Anchor must be established, requiring at least an uninterrupted hour of contact each week for four weeks before the Jiang Shi may purchase this Merit. This time requirement is waived for living family and close acquaintances from life, but the character must somehow arrange to be in the individual’s presence for an hour to cement the bond.
Furthermore, the Living Anchor may not be particularly inclined to assist a self-damned creature of the night. The Jiang Shi must keep the Living Anchor convinced that helping him is in her best interest. He may do so through bribery or threats, though actually killing her severs his connection to her (which may leave a Jiang Shi stranded at his grave, depending upon how remote that location is). A Living Anchor who has been pushed too far can become a deadly and devoted enemy to the Jiang Shi. One legend persists in Japan regarding a Jiang Shi (kyonshi) that killed his Living Anchor’s cousin. The Living Anchor hunted down the Jiang Shi’s grave and, with the help of a priest, destroyed the foul abomination. With both its anchors in one place, it had nowhere to run.