Armure de Cicatrices
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NH-IS, p.101
Donne de l'armure, mais le tissu cicatriciel est moche et perd sa sensibilité

Something is off-kilter in your undead state. The physical stasis that marks the Kindred is grossly deficient in you. When you’re injured and heal, rather than return to your eternal state, your body grows thick lumpy scars.

Serious injury like burns over wide areas of your body transforms whole sections of flesh into calloused cracked scar tissue. Over time, this dense tissue has formed across enough of your body to act as armor. Each dot in Armor of Scars grants 1 point of Armor that works equally well against all forms of attack.

Drawback:
The scars that protect you also make you hideous and gross. You have the Deformity Flaw as described on p. 209 of the World of Darkness core book, but the penalty is equal to your rating in Armor of Scars. The scars also reduce your sense of touch, imposing a penalty equal to the rating on such rolls.