Eye Catcher

12 XP

Eye Catcher overcomes social anonymity in much the same way flamethrowers overcome thatch huts. The target of this devotion (who may or may not be willing or even aware of its effects) becomes remarkable to all witnesses, his every action and word somehow fascinating and, more than that, memorable. People forget thousands of things about other people every day—nobody who sees the target of Eye Catcher forgets him. The value of this attention and this vivid recollection is neutral: to someone trying to maintain a low profile it’s a bane, to someone trying to raise his profile or earn (or change) a reputation it’s most certainly a boon.

Cost: 1 Vitae
Dice Pool: Manipulation + Empathy + Majesty – target’s Composure + Obfuscate + Blood Potency
Action: Instant

A successful use of this power renders the target unforgettable for a scene. An exceptional success imbues him with this glamour for an entire night (until he next sleeps). The successes rolled on Eye Catcher act as a penalty to rolls intended to avoid detection or go unnoticed or unremarked, but as a bonus to rolls for actions intended to make an impression or be remembered. The target of this devotion leaves a strong impression upon any who encounter him, be that an audience, a date, a potential ally, the bank teller being robbed, or a victim chosen to slake thirst.

Night Horrors: Immortal Sinners, page 69