A bloodline is like a clan, but its characteristics are not so universal. It might help to think of a bloodline as a “sub-clan.” Not all vampires are members of bloodlines. Each bloodline has a parent clan from which it distinctly diverges, yet claims descent. Kindred scholars have no reliable estimates of how many bloodlines exist in the world tonight, because bloodlines can arise at any time and few of them would stand up to be counted, even if some formal roster of them were made.
OPTIONAL BLOODLINE WEAKNESS: TRIUMVIRATE OF POWER
This optional bloodline weakness may be too potent for some chronicles, and not potent enough for others. Storytellers with a sizeable number of vampires belonging to bloodlines in their chronicle’s domain may get use out of this optional bloodline weakness, possibly even attaching it to a bloodline like the Gorgons or one drawn from Bloodlines: The Legendary. If bloodline-based vampires are rare in your chronicle (or even if Kindred themselves are especially rare!), this bloodline may be too restrictive to be of use to you:
“For any vampire from this lineage to gain the benefits of the bloodline’s unique Discipline, there must be at least three members of the bloodline within a fixed mystic range of one another. This range is a number of miles equal to the highest Blood Potency of the bloodline’s local members — the vampire whose Blood Potency defines the range is known as the Matron. Unless three vampires from the bloodline are within range of the Matron, none of these vampires may use the bloodline’s signature Discipline. If more than three members of the bloodline are within range, each additional member beyond the third imposes a cumulative –2 penalty on all dice pools to use the unique Discipline.”
Agonistes
![]()
Polemicists
Scholars and historians, all experts on the lore of torpor and how to resist it’s muddling of memory and dreams.
Baddacelli
![]()
Morlocks
Blind predators who chiefly live underground, this bloodline has incredible control over their other senses, and their ability to manipulate sound.
California Xiao
![]()
The Sect or Apostates
The Xiao steal not only the blood but the emotions of their victims, desperately needing to feel again. The bulk of this bloodline are members of a cult in California, but a few rogues have gotten wise and fled.
Duchagne
![]()
Bacchantes
Descendants of fickle and hedonistic nobility, who possess the ability to manipulate the emotions of others.
Noctuku
![]()
Bogeymen
Cannibals and devourers of Kindred flesh, feared as urban legends throughout Kindred society.
Rötgrafen
![]()
Sea Kings
Descendants of Nordic pirate raiders, who have not completely forgotten their roots.
Sangiovanni
![]()
Necromancers or Necrophiles
Members of the Sangiovanni family, which practices the reviled art of necromancy.
Taifa
![]()
Moors, The Civilized
Refined and sophisticated Gangrel from Islamic North Africa, who prize art, scholarship, and culture.
Tianpàn Xiao
![]()
Sirens
Manipulators of emotions, this bloodline is wildly passionate, and seeks to use the passions of others against them.
Yagnatia
![]()
Boyars
Proud and powerful Nosferatu, with great knowledge of social graces, who are descended of Russian nobility.