Sorts

Ectoplasmic Shaping
1
wrest control of ectoplasm
Spirit Tongue
1
Detects and communicates with Spirits in Twilight
Sharpshooter’s Eye
1 1 1 / 1
This magic eliminates all of the minor random factors that conspire against ranged attacks
The Sybil’s Sight
1
perceive the supernatural
Winds of Chance
1
The mage can evade or attract good or ill fortune
Sense Life
1
Detects any or all types of life
Pulse of the Living World
1
Perceives the supernatural
Healer’s Trance
1
Discerns any illness in subject
Cleanse the Body
1
Resists to toxins
Analyze Life
1
Identifies the true breed of living creatures
Analyze Enchanted Item
1
Discovers the properies of enchanted items
Discern Phantasm
1
Detects phantasmal illusions
Dispel Magic
1
Cancels another spell (must know all it's arcanum)
Inscribe Grimoire
1
Inscribes a Rote formula
Supernal Vision
1
Perceives the supernatural
Second Sight
1
Perceives the supernatural
Interconnections
1
reveals themes and interconnections between people
Exorcist’s Eye
1
Detects possessing entities
Coaxing the Spirits
1
+1 / Success with one roll using the object
Correspondence
1
Discovers the Sympathic connexion between things and peoples
Finder
1
Tracks an item
Omnivision
1
Sees at 360 degrees
Spatial Awareness
1
Perceives the supernatural
Spatial Map
1
Ignores penalty dice to ranged attacks
Influence Heat
1
Manipulates warmth
Influence Light
1
Manipulates llight
Influence Sound
1
Manipulates sounds
Nightsight
1
Sees in darkness
Read Matrices
1
Perceives the supernatural
Receiver
1
Hears sub- and super-sonic frequencies
Tune In
1
Sees and hears electromagnetic waves
Quantum Flux
1
The mage reads probability and compensates for deleterious factors
Reading the Outmost Eddies
1
The caster knows the outcome of some small random (or mostly random) action in her immediately vicinity.
Craftman’s Eye
1
Analyzes complex objects
Sense Consciousness
1
Detects the minds around, in the material world and in Twilight
Dark Matter
1
Perceives the supernatural
Detect Substance
1
Detects the presence of objects or matters around
Discern Composition
1
Analyzes the composition of objects
Find the Hidden Hoard
1
Detects secret doors and vaults
Third Eye
1
Perceives the supernatural
Alter Conductivity
1
Changes the conductivity of objects
Temporal Wrinkles
1
Senses temporal disturbances
Temporal Eddies
1
Perceives the supernatural
Perfect Timing
1
+1 / Success to the next roll, except spellcasting
Momentary Flux
1
Knows if a simple outcome will happen or not
Speak with the Dead
1
see, hear and speak with ghosts
Soul Marks
1
detect derangements
Shadow Sculpting
1
shape shadows
Grim Sight
1
perceive the supernatural
One Mind, Two Thoughts
1
Performs two simultaneous mental actions
Aura Perception
1
Reads emotional auras of others
Forensic Gaze
1
Reveal cause of death
Transform Aura
2
Alters own aura's nature
Squaring the Circle
2
Creates a Duel Arcane arena
Primal Flow
2
Grants Mage Sight
Opening the Lidless Eye
2
Grants Mage Sight
Eyes of the Earth
2
Grants Mage Sight
Unseen Spy
2
Analyzes other's magics without being perceived
Alter Accuracy
2
Gives 9-Again to an object for Success rolls
Shape Liquid
2
Gives form to any liquid (or vapor)
Apportation
2
Teleports an item to or from self
Bestow Spatial Awareness
2
Grants Mage Sight
Conceal Sympathy
2
Hides own's Sympathies
Follow Through
2
Teleports through an existing Portal
Steel Windows
2
Alters the opacity of an object
Magic Shield
2
Gains 1 Armor / dot in Prime against spells
Activate Enchanted Item
2
Triggers an enchanted item
Unseen Aegis
2
Gains 1 Armor / dot in Matter
Kinetic Blow
2
Bashing attacks are now Lethal (1 attack / Success)
Visions of the Living World
2
Grants Mage Sight
Transform Base Life
2
Transforms a base life form into another
Transfer Base Features
2
Transforms slightly one base life form
Self-Purging
2
Cures own diseases
Self-Healing
2
Heals own wounds
Purify Bodies
2
Makes others resist to toxins
Organic Resilience
2
Gains 1 Armor / dot in Life
Heal Flora and Fauna
2
Heals animals and plants
Misperception
2
Gains 1 Armor / dot in Mind
Control Base Life
2
Triggers a natural behavior from a plant, fungi, vermin or lower life form
Counterspell Prime
2
Cancels another spell (must know one of it's arcanum)
Body Control
2
Controls own physiology
Mental Shield
2
Gains 1 "Armor" / dot in Mind against magic
Memory Hole
2
Temporarily erases some own memories
Incognito Presence
2
Dismissed by others
First Impressions
2
+1 / Success to the first Social roll against someone
Emotional Urging
2
Causes other to feel an emotion
Beast Control
2
Controls a basic mind
Alter Aura
2
Changes own emotionnal aura
Voice from Afar
2
Communicates a few words by telepathy
Transmission
2
Replaces a radio signal
Unseen Shield
2
Gains 1 Armor / dot in Forces
Invisible Object
2
Conceals an immobile object
Flip of the Coin
2
Succeeds on a two outcomes uncontested action
Peer Across the Gauntlet
2
Sees into the Shadow Realm
Place of Power
2
Modifies the strength of the Gauntlet
Swearing an Oath
2
Creates binding Oaths
Shifting the Odds
2
Destiny gives an opportunity
Platonic Mechanism
2
Perfects any device
The Perfect Moment
2
Fate in action
Granting the Sybil’s Sight
2
Grants Mage Sight
Fortune’s Protection
2
gains 1 Armor / dot in Fate
The Evil Eye
2
Curse the target
Exceptional Luck
2
Gains 9-Again
Soul Jar
2
Issues an order to a Spirit
Influence Fire
2
Manipulates fire
Augury
2
Sees the future
Glimpsing the Future
2
Takes the better of two rolls for next round simple action
Grant the Second Sight
2
Grants Mage Sight
Postcognition
2
Views the past of an object or location
Shield of Chronos
2
Protects oneself from other's Time uses
Temporal Dodge
2
Gains 1 Armor / dot in Time
Temporal Flow
2
Grants Mage Sight
Touch of the Grave
2
physically interact with ghosts and ghostly things in Twilight
Suppress Aura
2
make aura harder to read
Soul Jar
2
make a container able to trap a soul
Grant the Grim Sight
2
Grants Mage Sight
Ghost Summons
2
calls a specific ghost or sends out a general call
Entropic Guard
2
gain 1 armor/dot in Death
Ectoplasm
2
create ectoplasm from own body or corpse
Decay
2
corrode, rust, or rot a material object
Corpse Mask
2
alters the appearance of death by adding or subtracting features from a corpse
Animate Shadows
2
cause the darkness to move
Lesser Spirit Summons
2
Summons a Spirit
Transmute Water
2
Changes any liquid (or vapor) to any other
Gossamer Touch
2
Interacts physically with Spirits in Twilight
Control Heat
2
Control ambiant temperature
Ephemeral Shield
2
Gains 1 Armor / dot in Spirit
Untouchable
2
Gains 1 Armor / dot in Space
Scrying
2
Spies on a distant location
Ward
2
Creates a protective barrier around a location
Control Light
2
Controls intensity of light
Control Sound
2
Controls ambiant sounds's volume
Eyes of the Matrix
2
Grants Mage Sight
Influence Electricity
2
Manipulates electricity
Divination
3
Discovers the future
Ephemeral Enchantment
3
Enchants an object for use against Twilight or Shadow
Imbue Item
3
Creates an enchanted item
Imbue Mana
3
Gives Mana to a living creature
Ley Lines
3
Generate free energy
Magic Wall
3
Grants 1 "Armor" / dot of Prime against magic
Phantasm
3
Creates a Phantasm
Transform Other Aura
3
Alters another's aura's nature
Acceleration
3
Moves with inhuman speed
Goetic Struggle
3
Gains a Willpower point by struggling against own's Vice
Shifting Sands
3
Rewinds time for a round
Temporal Shift
3
Grants 1 Armor / dot of Time
Verminous Metamorphosis
3 3
Transforms one or more objects in vermins
Transmute Earth
3
Changes any matter to any other common one
Repair Object
3
Restores the Structure of an object
Jury-Rig
3
Transfers part or all of the qualities of an object to another
Armor Piercing
3
Imbues a weapon the ability to ignore armors
Alter Integrity
3
Alters an object's Durability by +/-1 / Success
Ban
3
Prevents a specified phenomenon to enter a Ward
Avoidance Tactics
3
Grants 1 Armor / dot of Space
Spirit Road
3
Opens a road to the Shadow Realm
Rouse Spirit
3
Awakens a dormant Spirit
Restore Lost Soul
3
Restores a severed or stolen Soul
Dissolve Tass
3
Returns Tass's Mana to the Tapestry
Ranged Blow
3
Makes Brawl or Weaponry attacks at a distance
Portal
3
Creates a teleportation window
New Threads
3
Creates a Sympathetic connexion
Multispatial Perception
3
Scries multiple locations simultaneously
Destroy the Threads
3
Destroys a Sympathetic connexion
Armor of the Soul
3
Gains 1 "Armor" / dot in Prime against magic
Celestial Fire
3
1 Bashing damage / Success
Channel Mana
3
Absorbs Mana from a source
Controlled Dispellation
3
Cancels another spell (must know all it's arcanum) for any targets
Create Tass
3
Solidifies Mana for further use
Disguise Resonance
3
Modifies an area's resonance
Exorcism
3
Forces a Spirit out a its possessed body
Greater Spirit Summons
3
Summon a Shadow Relam Spirit
Augment the Mind
3
Raises one own Mental or Social Attribute
Harm Spirit
3
1 Lethal / Success to one Spirit
Numinous Shield
3
Gains 1 Armor / dot in Spirit against Spirit powers
Reaching
3
Reaches the Shadow Realms through the Gauntlet
Restore Corpus
3
Heals a Spirit
Universal Language
3
Communicates in any languages
Telepathy
3
Communicates a few seconds by telepathy
Sleep of the Just
3
Controls own sleep and dreams (or lack thereof)
Psychic Assault
3
1 Bashing damage / Success
Multi-Tasking
3
Performs up to three simultaneous mental actions
Mental Wall
3
Grants 1 "Armor" / dot of Mind against magic
Imposter
3
Create false perceptions of self in someone's mind
Greater Beast Control
3
Controls most animal or basic minds
Aura Cloak
3
Changes another's emotionnal aura
Familiar Pact
3
Forges a Pact with a Familiar
Plasticity
3
Renders any object more malleable
Lucky Coin
3
Grants up to Fate dots to one roll
Sound Mastery
3
Creates or destroys sound
Control Fire
3
Controls intensity of fire
Light Mastery
3
Creates or destroys light
Personal Invisibility
3
Becomes invisible
Two Faces
3
Disguises one feature / Success
Transform Self
3
Gains 1 / Success features of an animal or lower life form
Transform Median Life
3
Transforms an animal into another or lower life form
Transfer Median Features
3
Transforms slightly one animal or lower life form
Honing the Form
3
Raises one animal or lower life form's physical Attribute (or self)
Healing Heart
3
Heals another's wounds
Degrading the Form
3
-1 / Success (up to Life dots) to one physical Attribute of an animal or lower life form (or self)
Control Median Life
3
Triggers a natural behavior from an animal
Banish Plague
3
Cures another's diseases
Telekinesis
3
Moves an object at a distance
Call Lightning
3
Conjures lightning from a storm
Entropic Shroud
3
give another 1 armor/dot in Death
Ghost Gate
3
gateway to the Twilight
Ghostly Object
3
creates a ghostly item from a material object
Quicken Corpse
3
animate a corpse
Restore Corpus
3
The mage can heal a ghost’s Corpus
Sculpt Ephemeral
3
reshape an object
Sever the Sleeping Soul
3
severs a soul from a Sleeper
Summon Shadows
3
creates darkness from nothing
Suppress Own Life
3
appear well and truly dead
Grant Fortune’s Protection
3
Grants 1 Armor / dot of Fate
Telekinetic Strike
3
Inflicts 1 B / Success
Turn Projectile
3
Changes the course of a projectile
Control Electricity
3
Controls electricity
Organic Shield
3
Grants 1 Armor / dot of Life
Bestow Unseen Shield
3
Grants 1 Armor / dot of Forces
Monkey’s Paw
3
Imposes penalty on some equipment
Alter Oath
3
Alters an existing Oath
Bestow Exceptional Luck
3
Grants 9-Again
Fabricate Fortune
3
Creates a false Destiny
Superlative Luck
3
Gains 8-Again
Destroy Ephemera
3
damage an ephemeral object
Destroy Object
3
damage a material object
Occlude Destiny
3
Protects a Destiny
Devouring the Slain
3
steal willpower or mana from a human with aggravated wound
Control Ghost
3
force a ghost to perform an action
Bestow Invisibility
4
Renders another invisible
Suspension
4
Traps another in a non space
Awaken Hallow
4
Awakens a dormant Hallow
Eyes of the Awakened
4
Grants Mage Sight to a Sleeper
Marionette
4
Creates an advanced Phantasm
Phantasmal Weapon
4
Creates a Phantasmal weapon or armor
Siphon Essence
4
Drains Essence to gain Mana
Burst of Speed
4
Drastically increases Speed
Destroy Bindings
4
Frees a Soul
Gift of Fortune
4 2
Imposes a Destiny to an object
Change Weather
4
Alters existing weather
Control Velocity
4
Controls an object velocity
Fiery Transformation
4 4 ( 4 )
Transforms into living fire
Teleportation
4
Teleports to anywhere Sympathetically connected
Siphon Integrity
4
Drains an object Structure to gain Mana
Safe Keeping
4
Places or retrieves an object from own's Pocket Realm
Probable Cause
4
Gains Rote quality on one rolle / Success
Rotting Flesh
4
inflict lethal (or aggravated) damage, penalty to social rolls
Slay Own Aura
4
erase aura; replaced by a new one after one week
Soul Binding
4
attach a stolen soul to himself or another (only if the target has no soul)
Suppress Other’s Life
4
suppress life in others temporarily
Twilight Shift
4
transform himself into the Twilight state of existence
Sever Oaths
4
Destroys an Oath
Levitation
4
Slowly flies
Sanctify Oaths
4
Witnesses others's Oath
Co-Location
4
Exists in several locations simultaneously
Bind Spirit
4
Binds a Spirit to the material world
Pocket Realm
4
Creates an extradimensional location
Portal Key
4
Decides a trigger to use own Portal
Create Fetish
4
Binds a Spirit to an object to use its Numina
Essence Gift
4 4
Converts Mana into Essence to give to a Spirit
Grant Familiar
4
Forges a Pact with a Familiar for another
Medicine Bag
4
Creates an object that can store Essence
Sacramental Chain
4
Transfers Essence from a source to another
Suppress Hallow
4
Suppresses an active Hallow
Supernal Dispellation
4
Cancels another spell (without knowing any of it's arcanum)
Friction Knife
4
Wounds a target the more its moving
Goetic Evocation
4 4
Manifests an denizen of own's psyche
Thunderbolt
4
Throws lightning
Chronos’ Curse
4
Reduces ranged attacks, Defense and Speed of a target
Enfeeblement
4
-1 / Success (up to Life dots) to any or all physical Attributes of a human or lower life form (or self)
Hone Another’s Form
4
Raises one of another's physical Attribute
Transform Energy
4
Changes one energy into another
Many Faces
4
Disguise another (one feature / Success)
Shapechanging
4
Becomes an average member of any other real life form
Supreme Honing
4
Raises one or more of another's physical Attributes
Transform Other
4
Grants another 1 / Success features of an animal or lower life form
Trigger the Lizard Brain
4
Triggers a natural behavior from another
Uplift the Species
4
Transforms a base life form into a medium life form
Present as Past
4
Knows the next action of targets
Contagion
4
Inflicts a disease
Prophecy
4
Knows how to alter another's future
Temporal Pocket
4
Withdraws to a temporal pocket
Transmute Gold
4
Changes any precious matter to any other common one
Transmute Air
4
Changes any gas to any other one
Shape Air
4
Gives form to any gas
Reconfigure Object
4
Changes the form of an object
Lesser Transmogrification
4
Turns liquids to solid, or solids to liquid
Annihilate Matter
4
1 damage per Success to an object (bypassing Durability)
Alter Efficiency
4
Changes the Equipment modifier of an object
Temporal Stutter
4
Projects someone a few seconds forward in time
Doppelganger
4
Becomes anybody else (or nobody)
Life Force Assault
4
1 Lethal / Success to one living being
Animal Minion
4
Controls an animal or lower life form
Telepathic Control
4
Controls a human mind
Spirit Possession
4
Gives a Spirit the ability to possess a living being
Spirit Guardian
4
Binds a guardian Spirit to a person, object or location
Unseen Hand
4
Moves a person at a distance
Animal Degradation
4
-1 / Success (up to Life dots) to any or all physical Attributes of an animal or lower life form (or self)
Revenant
4
create a revenant
Haunting
4
anchor a ghost or dying sleeper
Enervation
4
reduce target's strength
Road Master
4
Controls own's Spirit Roads or crosses the Gauntlet
Supreme Augmentation
4
Raises one or more of another's Mental or Social Attributes
Psychic Sword
4
1 Lethal / Success
Psychic Projection
4
Projects own mind in Twilight
Read the Depths
4
Reads another's memories
Hallucination
4
Makes another hallucinate
Dream Traveler
4
Enters another's dreams
Breach the Vault of Memory
4
Plays with another's memories
Befuddle
4
-1 / Success (up to Mind dots) to another's one Mental or Social Attribute
Augment Other Minds
4
Raises one of another's Mental or Social Attribute
Stop Time
5
Frozes a target in time for Successes turns
Summon the Dead
5
summon a ghost from the Underworld to the Twilight
Future Legacy
5
Projects an object forward in time
Faerie Glade
5
Creates an area temporal pocket
Rewrite History
5
Changes one's history, rewriting oneself
Spirit Manse
5
Creates a Sanctum in the Shadow Realm
Steal Lifespan
5
steals years of life from a Sleeper
Quicken Ghost
5
create or strengthen a ghost
Quell the Spark
5
dispel any spell
Control Gauntlet
5
Modifies the strength of the Gauntlet without a Hallow
Materialize Spirit
5
Forces a Spirit to Materialize
Shadow Slave
3 5
Creates a Shadow and Spirit amalgam
Spirit Court
5
Creates a Spirit Court
Destroy Mana
5
destroy 1 mana/success
Devouring the Living
5
steal willpower or mana from a human or ghost
Shape Spirit
5
Creates or alters a Spirit
Ultimate Honing
5
Raises one or more of another's physical Attributes, at a distance
Worlds Collide
5
Forces the targets to occupy the same space
Create Life
5
Creates any life form
Increase Gravity
5
Reduces Speed and Atheltics rolls
Nullify Gravity
5
Augments Speed and Jumping distance
Radiation
5
Slowly kills by radiation poisoning
Velocity Mastery
5
Controls a target velocity or part of it
Twilight Temple
5
Creates an adobe in Twilight
Shadow Projection
5
Projects own mind in the Shadow Realm
Psychic Reprogramming
5
Reshapes another's mind ans memories, including Vice/Virtue
Psychic Genesis
5
Creates a consciousness ex nihilo
Psychic Domination
5
Controls another
Possession
5
Possess the body of another
Network
5
Communicates by telepathy with several others
Self-Repairing Machine
5
Grants an object the capacity to regenerate
Eradicate Radiation
5
Destroys radiations
Raw Creation
5
Creates an object ex nihilo
Greater Transmogrification
5
Changes any matter to any gas, or vice-versa
Forge Thaumium
5 3
Creates a magical metal
Annihilate Extraordinary Matter
5
1 damage per Success to any object (bypassing Durability)
Alter Size
5
Changes the size of an object
Evolutionary Shift
5
Transforms an animal or lower life form into a human being
Fantasia
5
Creates any life form, even imaginary
Greater Shapechanging
5
Becomes an average member of any other real life form, without becoming lost
Hereditary Change
5
Any modification can now become hereditary
Human Minion
5
Controls a human being
Regeneration
5
Temporarily regenerates anyone's limb or organ
Flight
5
Slowly flies without need for concentration
Electromagnetic Pulse
5
Destroys devices
Shrink/Expand
5 2 / 3 / 5 / 2
Alters a target's Size
Swarm of Locusts
5
Creates a Swarm of vermins
Oubliette
3 4 5 4
Traps a target in a maddening non location
Manifold Presence
5 4 / 5 ( 5 1 / 3 )
Exists in several locations simultaneously
Labyrinth
5
Folds space in ways that defy the senses
Hide Space
5
Surrounds a location with a barrier of spaces to disorient intruders
Dimensional Axis
5
Makes multiple locations exist in the same space
Break the Chains
5
Alters the Geas of another
Forge Destiny
5
Alters another's Destiny
Forge Doom
5
+1 / Success against the Doomed target
Forge Godsend
5
-1 / Success to damage suffered
Geas
5
Do as I say, or else...
Great Curse
5
-1 / Success to all rolls
Autonomous Servant
3 1 / 5 ( 2 )
Performs an extended action
Earthquake
5
Knocks prone and damages structures
Siphon Mana
5
Drains Mana from another Mage
Forge Tulpa
5 5
Creates an independent Tibetan Tulpa ex nihilo
Dead Zone
5
Creates a zone without Mana
Ultimate Degradation
5
-1 / Success (up to Life dots) to any or all physical Attributes, at a distance
Create Complex Phantasm
5
Creates an really advanced Phantasm
Adverse Weather
5
Creates a major weather phenomenon
Bestow Burst of Speed
5
Drastically increases another's Speed
Bestow Levitation
5
Grants the ability to slowly fly
Complete Invisibility
5
Becomes invisible without need for concentration
Control Gravity
5
Controls the direction of gravity
Create Sunlight
5
Creates a miniature sun
Create Hallow
5
Creates a temporary Hallow