Traditionally, this fell power is a curse inflicted on a victim through some sympathetic connection. Although it is most useful to Magically Talented body thieves, any thief can make use of this power as it assists in lowering the victim’s resistance to proposals of increasingly vile deeds. Someone who might scoff at petty theft could be talked into anything, even murder if this power is used sufficiently often. There needs to be some kind of physical connection between victim and thief to make this power work. In the case of the House of Avalon, they create an amulet that is given to their would-be victim through which they cast their spells. In other cases, like a wild Mentally Talented body thief, he may need to steal strands of his victim’s hair to sap away her morality.
Dice Pool: Wits + Manipulation versus Resolve + Composure (extended and contested)
Duration: Permanent. Each roll represents one week of effort.
Possible Modifiers: Victim is a relative (+2,) caster has high Humanity (–1 for each dot over five)
Roll Results
Dramatic Failure: The power fails. The subject is immune to the power for one year.
Failure: Add no successes to the total.
Success: Once the total number of successes exceeds twice the subject’s Willpower, the victim loses one dot of Humanity.
Exceptional Success: No additional effect, beyond the additional successes.
Note: Consider the use of this power a sin against Morality 2.