Your character grew up in a culture that teaches several different tongues, or maybe she has a prodigy-like gift for languages. In addition to the character’s native language, the player may choose two languages for every dot in this Merit. The character speaks these languages conversationally.
Note that the character cannot speak effortlessly in these languages. Communicating quickly or over the telephone requires an Intelligence + Wits roll, and talking about anything more complicated than simple pleasantries or asking straightforward questions imposes a penalty of -1 to -3 dice. Reading the language requires an Intelligence + Study or Wits roll (depending on how the character learned the language; study or immersion, respectively), and writing something coherent in the language requires a roll of Wits + Study or Intelligence (again, study or immersion). Even if these rolls succeed, the character’s utterances or writings obviously come from a non-native, unless the player rolls an exceptional success, in which case the character manages to sound like a native-born speaker of the language for a few moments.
The player can spend one experience point for the character to become fluent in one of the languages covered by this Merit, as described in the Language Merit, above.