15 XP
Prerequisite: Initiation (Moirai) •••
The Moirai depend on human cultists even more than the other Shadow Cults do. The Weavers and Fates of the Moirai cultivate the devotion of the faithful by sending them messages in broad daylight. At a predetermined time, the mind of the convert becomes flooded with the voice of his master, and he can do nothing but listen, although no forces in this power compel his obedience.
Cost: One Willpower
Dice Pool: Intelligence + Expression + Auspex
Action: Instant
The Weaver or Fate composes a telepathic message and names a time at which a mortal cultist targeted known to the vampire will receive it. The mortal in question must be someone he has seen before the message will arrive (although the mortal doesn’t have to have seen the vampire).
Roll Results
Dramatic Failure: The cultist receives a message, but it doesn’t arrive at the right time or isn’t remotely what the vampire actually wanted to say.
Failure: The vampire can’t create a message with the power to linger until the appointed time. He must try again.
Success: The vampire can name a time, within about an hour, when the mortal will receive a telepathic message.
Exceptional Success: The character can, if he chooses, name a condition instead of a time when the message will arrive (for example, when the cultist meets a certain individual, or when the cultist arrives at a certain place).
Suggested Modifiers: Target has no dots in Initiation (Moirai) Merit (-2), target is a ghoul (+1), target is under Vinculum to vampire (+3).