Liar’s Mark

17 XP

With this power, Pope can levy a powerful curse over a character. The curse gives Pope power over the character, but only if the character lies. If she does, the liar become’s Pope’s puppet, her mouth becoming bloody as if she has bitten her lip or tongue. Not only is this disconcerting for others involved, Pope can also choose to see through her eyes for the remainder of the scene or burn out her forked tongue.

Cost: 1 Vitae, 1 Willpower
Dice Pool: Intelligence + Occult + Crúac – target’s Resolve
Action: Instant

If the roll is successful, the target becomes the object of Pope’s curse, but no immediate effects occur. If the character lies, Pope becomes immediately aware, regardless of his distance from the character (so long as it is night for both parties). He may choose to see through her eyes for the remainder of her scene (though he does not learn the nature of the lie unless it somehow comes up again as he watches the scene). Conversely, he may choose as an Instant action to inflict a number of Lethal damage equal to his successes on the Activation roll. In the case of the latter, the blood boils in the target’s mouth, burning out her tongue. The character becomes unable to speak until the damage has healed. The effects of the power last until sunrise or Pope uses one of the above abilities, whichever occurs first. (He need not expend this power to know the target has lied.) Use of this power requires that Pope be able to see the target and that he perform a short ritual recognizable to both practitioners of Crúac and Theban Sorcery as a bastardization of their sacred rites. Pope may have a number of curses active at any given time equal to his Blood Potency.

Night Horrors: Immortal Sinners, page 108