Leader of the Pack

15 XP

Animalism and Dominate are two Disciplines that work differently, one upon animals and one upon sentient beings. However, with this clever devotion, Dave has discovered a way to choose which horse will be the winner in a race. By using the ability to summon a group of horses (or, in this case, get their attention), he can implant a group command into them. This power works only upon one kind of animal, such as horses or dogs, but could not work with a mixed group of animals, such as rats, cats and dogs in a room.

Type: Instant
Roll: Manipulation + Animal Ken + Animalism – Highest Composure among the group of animals
Cost: 1 Willpower

Dramatic Failure: All animals present violently resist the presence of the vampire, possibly even attacking the user. Horses may buck and attempt to trample the vampire, while dogs might try to bite and maul the vampire.

Failure:
The power fails and none of the animals pay attention.

Success:
All animals calm and come to attention, looking toward the vampire using the devotion for guidance. In turn, each animal must be addressed by the vampire individually, and is told which of the group to obey. In the case of horses, Dave would enter the stable, activate the devotion, and select one horse to be the “leader.” The horse chosen to be the leader is given a single instruction, such as “Win tomorrow’s race,” and all the other animals will do what is necessary to help that animal achieve that command, such as deliberately throwing the race. In the case of predatory mammals, such as dogs or wolves, this power can be used to build a pack mentality where one wasn’t before. Other commands, such as “Maul anyone who enters the property,” “Guard my haven from intruders” or “Accompany this man to his desired location” are all possible, although self-destructive commands such as “Jump off this cliff” would not be. This power fades at sundown of the following day.

Exceptional Success:
The pack of animals remains a pack until the vampire wills the pack connection away.

Night Horrors: Immortal Sinners, page 59